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#jira UE-156132 #rb Mieszko.Zielinski #preflight 62a6f9ecbf050eb24f5e28b3 [CL 20624027 by mikko mononen in ue5-main branch]
305 lines
15 KiB
C++
305 lines
15 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "AITestsCommon.h"
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#include "PropertyBag.h"
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#include "StructUtilsTestTypes.h"
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#include "Engine/World.h"
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#define LOCTEXT_NAMESPACE "StructUtilsTests"
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PRAGMA_DISABLE_OPTIMIZATION
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namespace FPropertyBagTest
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{
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struct FTest_CreatePropertyBag : FAITestBase
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{
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virtual bool InstantTest() override
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{
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static const FName IsHotName(TEXT("bIsHot"));
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static const FName TemperatureName(TEXT("Temperature"));
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static const FName CountName(TEXT("Count"));
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FInstancedPropertyBag Bag;
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Bag.AddProperty(IsHotName, EPropertyBagPropertyType::Bool);
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AITEST_TRUE(TEXT("Should have bIsHot property"), Bag.FindPropertyDescByName(IsHotName) != nullptr);
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AITEST_TRUE(TEXT("Set bIsHot should succeed"), Bag.SetValueBool(IsHotName, true) == EPropertyBagResult::Success);
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// Amend the bag with new properties.
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Bag.AddProperties({
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{ TemperatureName, EPropertyBagPropertyType::Float },
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{ CountName, EPropertyBagPropertyType::Int32 }
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});
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AITEST_TRUE(TEXT("Set Temperature should succeed"), Bag.SetValueFloat(TemperatureName, 451.0f) == EPropertyBagResult::Success);
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AITEST_TRUE(TEXT("Set Count should succeed"), Bag.SetValueFloat(CountName, 42) == EPropertyBagResult::Success);
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Bag.RemovePropertyByName(IsHotName);
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AITEST_TRUE(TEXT("Should not have bIsHot property"), Bag.FindPropertyDescByName(IsHotName) == nullptr);
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AITEST_TRUE(TEXT("Set bIsHot should not succeed"), Bag.SetValueBool(IsHotName, true) != EPropertyBagResult::Success);
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return true;
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}
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};
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IMPLEMENT_AI_INSTANT_TEST(FTest_CreatePropertyBag, "System.StructUtils.PropertyBag.CreateBag");
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struct FTest_MovePropertyBag : FAITestBase
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{
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virtual bool InstantTest() override
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{
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static const FName IsHotName(TEXT("bIsHot"));
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static const FName TemperatureName(TEXT("Temperature"));
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FInstancedPropertyBag Bag;
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Bag.AddProperty(IsHotName, EPropertyBagPropertyType::Bool);
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AITEST_TRUE(TEXT("Bag should have bIsHot property"), Bag.FindPropertyDescByName(IsHotName) != nullptr);
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AITEST_TRUE(TEXT("Bag set bIsHot should succeed"), Bag.SetValueBool(IsHotName, true) == EPropertyBagResult::Success);
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FInstancedPropertyBag Bag2(Bag);
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Bag2.AddProperty(TemperatureName, EPropertyBagPropertyType::Float);
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AITEST_TRUE(TEXT("Bag should have bIsHot property"), Bag.FindPropertyDescByName(IsHotName) != nullptr);
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AITEST_TRUE(TEXT("Bag2 should have bIsHot property"), Bag2.FindPropertyDescByName(IsHotName) != nullptr);
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AITEST_TRUE(TEXT("Bag2 should have Temperature property"), Bag2.FindPropertyDescByName(TemperatureName) != nullptr);
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FInstancedPropertyBag Bag3(MoveTemp(Bag));
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AITEST_TRUE(TEXT("Bag should not have bIsHot property"), Bag.FindPropertyDescByName(IsHotName) == nullptr);
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AITEST_TRUE(TEXT("Bag3 should have bIsHot property"), Bag3.FindPropertyDescByName(IsHotName) != nullptr);
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Bag = Bag2;
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AITEST_TRUE(TEXT("Bag should have bIsHot property"), Bag.FindPropertyDescByName(IsHotName) != nullptr);
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AITEST_TRUE(TEXT("Bag should have Temperature property"), Bag.FindPropertyDescByName(TemperatureName) != nullptr);
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AITEST_TRUE(TEXT("Bag2 should have bIsHot property"), Bag2.FindPropertyDescByName(IsHotName) != nullptr);
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AITEST_TRUE(TEXT("Bag2 should have Temperature property"), Bag2.FindPropertyDescByName(TemperatureName) != nullptr);
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Bag = MoveTemp(Bag2);
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AITEST_TRUE(TEXT("Bag should have bIsHot property"), Bag.FindPropertyDescByName(IsHotName) != nullptr);
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AITEST_TRUE(TEXT("Bag should have Temperature property"), Bag.FindPropertyDescByName(TemperatureName) != nullptr);
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AITEST_TRUE(TEXT("Bag2 should not have bIsHot property"), Bag2.FindPropertyDescByName(IsHotName) == nullptr);
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AITEST_TRUE(TEXT("Bag2 should not have Temperature property"), Bag2.FindPropertyDescByName(TemperatureName) == nullptr);
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return true;
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}
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};
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IMPLEMENT_AI_INSTANT_TEST(FTest_MovePropertyBag, "System.StructUtils.PropertyBag.MoveBag");
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struct FTest_MigrateProperty : FAITestBase
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{
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virtual bool InstantTest() override
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{
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static const FName TemperatureName(TEXT("Temperature"));
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FInstancedPropertyBag Bag;
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Bag.AddProperty(TemperatureName, EPropertyBagPropertyType::Float);
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AITEST_TRUE(TEXT("Bag should have Temperature property"), Bag.FindPropertyDescByName(TemperatureName) != nullptr);
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AITEST_TRUE(TEXT("Bag set Temperature as float should succeed"), Bag.SetValueFloat(TemperatureName, 451.0f) == EPropertyBagResult::Success);
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TValueOrError<float, EPropertyBagResult> FloatRes = Bag.GetValueFloat(TemperatureName);
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AITEST_TRUE(TEXT("Bag Temperature as float should be 451"), FloatRes.IsValid() && FMath::IsNearlyEqual(FloatRes.GetValue(), 451.0f));
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AITEST_TRUE(TEXT("Bag set Temperature as int should succeed"), Bag.SetValueInt32(TemperatureName, 451) == EPropertyBagResult::Success);
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FloatRes = Bag.GetValueFloat(TemperatureName);
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AITEST_TRUE(TEXT("Bag Temperature as float should be 451"), FloatRes.IsValid() && FMath::IsNearlyEqual(FloatRes.GetValue(), 451.0f));
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TValueOrError<int64, EPropertyBagResult> Int64Res = Bag.GetValueInt64(TemperatureName);
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AITEST_TRUE(TEXT("Bag Temperature as int64 should be 451"), Int64Res.IsValid() && Int64Res.GetValue() == 451);
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Bag.AddProperty(TemperatureName, EPropertyBagPropertyType::Int32);
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const FPropertyBagPropertyDesc* TempDesc = Bag.FindPropertyDescByName(TemperatureName);
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AITEST_TRUE(TEXT("Temperature property should be int32"), TempDesc != nullptr && TempDesc->ValueType == EPropertyBagPropertyType::Int32);
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TValueOrError<int32, EPropertyBagResult> Int32Res = Bag.GetValueInt32(TemperatureName);
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AITEST_TRUE(TEXT("Bag Temperature as int32 should be 451"), Int32Res.IsValid() && Int32Res.GetValue() == 451);
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return true;
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}
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};
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IMPLEMENT_AI_INSTANT_TEST(FTest_MigrateProperty, "System.StructUtils.PropertyBag.MigrateProperty");
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struct FTest_Object : FAITestBase
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{
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virtual bool InstantTest() override
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{
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static const FName ObjectName(TEXT("Object"));
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UBagTestObject1* Test1 = NewObject<UBagTestObject1>();
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UBagTestObject2* Test2 = NewObject<UBagTestObject2>();
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UBagTestObject1Derived* Test1Derived = NewObject<UBagTestObject1Derived>();
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FInstancedPropertyBag Bag;
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Bag.AddProperty(ObjectName, EPropertyBagPropertyType::Object, UBagTestObject1::StaticClass());
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AITEST_TRUE(TEXT("Bag should have Object property"), Bag.FindPropertyDescByName(ObjectName) != nullptr);
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AITEST_TRUE(TEXT("Bag set Object to Test1Derived should succeed"), Bag.SetValueObject(ObjectName, Test1Derived) == EPropertyBagResult::Success);
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AITEST_FALSE(TEXT("Bag set Object to Test2 should fail"), Bag.SetValueObject(ObjectName, Test2) == EPropertyBagResult::Success);
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AITEST_TRUE(TEXT("Bag set Object to Test1 should succeed"), Bag.SetValueObject(ObjectName, Test1) == EPropertyBagResult::Success);
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TValueOrError<UBagTestObject1*, EPropertyBagResult> Test1Res = Bag.GetValueObject<UBagTestObject1>(ObjectName);
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TValueOrError<UBagTestObject1Derived*, EPropertyBagResult> Test1DerivedRes = Bag.GetValueObject<UBagTestObject1Derived>(ObjectName);
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AITEST_TRUE(TEXT("Bag get Object as Test1 should succeed"), Test1Res.IsValid());
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AITEST_FALSE(TEXT("Bag get Object as Test1Derived should fail"), Test1DerivedRes.IsValid()); // Note: the current value is Test1, and Cast should fail.
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// Test conversion from Object to SoftObject
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Bag.AddProperty(ObjectName, EPropertyBagPropertyType::SoftObject, UBagTestObject1::StaticClass());
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TValueOrError<UBagTestObject1*, EPropertyBagResult> Test1Res2 = Bag.GetValueObject<UBagTestObject1>(ObjectName);
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AITEST_TRUE(TEXT("Bag get Object as Test1 should succeed after migration soft object"), Test1Res2.IsValid());
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AITEST_TRUE(TEXT("Bag get Object Test1 should be Test1 after migration soft object"), Test1Res2.GetValue() == Test1);
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// Test conversion from SoftObject to Object
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Bag.AddProperty(ObjectName, EPropertyBagPropertyType::Object, UBagTestObject1::StaticClass());
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TValueOrError<UBagTestObject1*, EPropertyBagResult> Test1Res3 = Bag.GetValueObject<UBagTestObject1>(ObjectName);
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AITEST_TRUE(TEXT("Bag get Object as Test1 should succeed after migration object"), Test1Res3.IsValid());
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AITEST_TRUE(TEXT("Bag get Object Test1 should be Test1 after migration object"), Test1Res3.GetValue() == Test1);
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// Test conversion from different type
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Bag.AddProperty(ObjectName, EPropertyBagPropertyType::Object, UBagTestObject2::StaticClass());
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TValueOrError<UBagTestObject1*, EPropertyBagResult> Test1Res4 = Bag.GetValueObject<UBagTestObject1>(ObjectName);
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TValueOrError<UBagTestObject2*, EPropertyBagResult> Test2Res = Bag.GetValueObject<UBagTestObject2>(ObjectName);
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AITEST_FALSE(TEXT("Bag get Object as Test1 should fail after migration to test2"), Test1Res4.IsValid());
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AITEST_TRUE(TEXT("Bag get Object as Test1 should succeed after migration to test2"), Test2Res.IsValid());
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AITEST_TRUE(TEXT("Bag get Object Test2 should be null after migration to test2"), Test2Res.GetValue() == nullptr);
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return true;
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}
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};
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IMPLEMENT_AI_INSTANT_TEST(FTest_Object, "System.StructUtils.PropertyBag.Object");
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struct FTest_Struct : FAITestBase
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{
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virtual bool InstantTest() override
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{
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static const FName StructName(TEXT("Struct"));
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FInstancedPropertyBag Bag;
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Bag.AddProperty(StructName, EPropertyBagPropertyType::Struct, FTestStructSimple::StaticStruct());
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AITEST_TRUE(TEXT("Bag should have Struct property"), Bag.FindPropertyDescByName(StructName) != nullptr);
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FTestStructSimple Value;
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Value.Float = 42.0f;
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FTestStructComplex Value2;
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AITEST_TRUE(TEXT("Bag set Struct as struct view should succeed"), Bag.SetValueStruct(StructName, FConstStructView::Make(Value)) == EPropertyBagResult::Success);
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AITEST_TRUE(TEXT("Bag set Struct with template should succeed"), Bag.SetValueStruct(StructName, Value) == EPropertyBagResult::Success);
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AITEST_FALSE(TEXT("Bag set Struct to complex as struct view should succeed"), Bag.SetValueStruct(StructName, FConstStructView::Make(Value2)) == EPropertyBagResult::Success);
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AITEST_FALSE(TEXT("Bag set Struct to complex with template should succeed"), Bag.SetValueStruct(StructName, Value2) == EPropertyBagResult::Success);
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TValueOrError<FStructView, EPropertyBagResult> Res1 = Bag.GetValueStruct(StructName);
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TValueOrError<FTestStructSimple*, EPropertyBagResult> Res2 = Bag.GetValueStruct<FTestStructSimple>(StructName);
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TValueOrError<FTestStructSimpleBase*, EPropertyBagResult> Res3 = Bag.GetValueStruct<FTestStructSimpleBase>(StructName);
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TValueOrError<FTestStructComplex*, EPropertyBagResult> Res4 = Bag.GetValueStruct<FTestStructComplex>(StructName);
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AITEST_TRUE(TEXT("Bag get Struct as struct view should succeed"), Res1.IsValid());
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AITEST_TRUE(TEXT("Bag get Struct as simple should succeed"), Res2.IsValid());
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AITEST_TRUE(TEXT("Bag result value should be 42"), FMath::IsNearlyEqual(Res2.GetValue()->Float, 42.0f));
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AITEST_TRUE(TEXT("Bag get Struct as simple base should succeed"), Res3.IsValid());
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AITEST_FALSE(TEXT("Bag get Struct as complex should succeed"), Res4.IsValid());
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Bag.AddProperty(StructName, EPropertyBagPropertyType::Bool);
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TValueOrError<FStructView, EPropertyBagResult> MigRes1 = Bag.GetValueStruct(StructName);
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TValueOrError<FTestStructSimple*, EPropertyBagResult> MigRes2 = Bag.GetValueStruct<FTestStructSimple>(StructName);
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AITEST_FALSE(TEXT("Bag get Struct as struct view should fail after migration"), MigRes1.IsValid());
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AITEST_FALSE(TEXT("Bag get Struct as simple should succeed after migration"), MigRes2.IsValid());
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return true;
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}
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};
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IMPLEMENT_AI_INSTANT_TEST(FTest_Struct, "System.StructUtils.PropertyBag.Struct");
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struct FTest_Class : FAITestBase
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{
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virtual bool InstantTest() override
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{
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static const FName ClassName(TEXT("Class"));
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FInstancedPropertyBag Bag;
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Bag.AddProperty(ClassName, EPropertyBagPropertyType::Class, UBagTestObject1::StaticClass());
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AITEST_TRUE(TEXT("Bag should have Class property"), Bag.FindPropertyDescByName(ClassName) != nullptr);
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AITEST_TRUE(TEXT("Bag set Class to UBagTestObject1 should succeed"), Bag.SetValueClass(ClassName, UBagTestObject1::StaticClass()) == EPropertyBagResult::Success);
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AITEST_FALSE(TEXT("Bag set Class to UBagTestObject2 should fail"), Bag.SetValueClass(ClassName, UBagTestObject2::StaticClass()) == EPropertyBagResult::Success);
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AITEST_TRUE(TEXT("Bag set Class to UBagTestObject1Derived should succeed"), Bag.SetValueClass(ClassName, UBagTestObject1Derived::StaticClass()) == EPropertyBagResult::Success);
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TValueOrError<UClass*, EPropertyBagResult> Res1 = Bag.GetValueClass(ClassName);
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AITEST_TRUE(TEXT("Bag get Class should succeed"), Res1.IsValid());
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AITEST_TRUE(TEXT("Bag Class result should be UBagTestObject1Derived"), Res1.GetValue() == UBagTestObject1Derived::StaticClass());
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return true;
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}
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};
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IMPLEMENT_AI_INSTANT_TEST(FTest_Class, "System.StructUtils.PropertyBag.Class");
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struct FTest_Enum : FAITestBase
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{
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virtual bool InstantTest() override
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{
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static const FName EnumName(TEXT("Enum"));
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FInstancedPropertyBag Bag;
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Bag.AddProperty(EnumName, EPropertyBagPropertyType::Enum, StaticEnum<EPropertyBagTest1>());
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AITEST_TRUE(TEXT("Bag should have Enum property"), Bag.FindPropertyDescByName(EnumName) != nullptr);
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AITEST_TRUE(TEXT("Bag set Enum to Foo should succeed"), Bag.SetValueEnum(EnumName, EPropertyBagTest1::Foo) == EPropertyBagResult::Success);
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AITEST_FALSE(TEXT("Bag set Enum to Bongo should fail"), Bag.SetValueEnum(EnumName, EPropertyBagTest2::Bongo) == EPropertyBagResult::Success);
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TValueOrError<EPropertyBagTest1, EPropertyBagResult> Res1 = Bag.GetValueEnum<EPropertyBagTest1>(EnumName);
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TValueOrError<EPropertyBagTest2, EPropertyBagResult> Res2 = Bag.GetValueEnum<EPropertyBagTest2>(EnumName);
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AITEST_TRUE(TEXT("Bag get Enum should succeed"), Res1.IsValid());
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AITEST_TRUE(TEXT("Bag Enum result should be Byte"), Res1.GetValue() == EPropertyBagTest1::Foo);
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AITEST_FALSE(TEXT("Bag get Enum with different type should fail"), Res2.IsValid());
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return true;
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}
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};
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IMPLEMENT_AI_INSTANT_TEST(FTest_Enum, "System.StructUtils.PropertyBag.Enum");
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struct FTest_GC : FAITestBase
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{
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virtual bool InstantTest() override
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{
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static const FName EnumName(TEXT("Enum"));
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UTestObjectWithPropertyBag* Obj = NewObject<UTestObjectWithPropertyBag>();
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Obj->Bag.AddProperty(EnumName, EPropertyBagPropertyType::Enum, StaticEnum<EPropertyBagTest1>());
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const UPropertyBag* BagStruct = Obj->Bag.GetPropertyBagStruct();
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check(BagStruct);
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const FString BagStructName = BagStruct->GetName();
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const FString ObjName = Obj->GetName();
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// Obj is unreachable, it should be collected by the GC.
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Obj = nullptr;
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CollectGarbage(RF_NoFlags);
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// The used property bag struct should exists after the GC.
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const UPropertyBag* ExistingObj = FindObject<UPropertyBag>(GetTransientPackage(), *ObjName);
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const UPropertyBag* ExistingBagStruct1 = FindObject<UPropertyBag>(GetTransientPackage(), *BagStructName);
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AITEST_NULL(TEXT("Obj should have been released"), ExistingObj);
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AITEST_NOT_NULL(TEXT("Bag struct should exists after Obj released"), ExistingBagStruct1);
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// The next GC should collect the bag struct
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CollectGarbage(RF_NoFlags);
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const UPropertyBag* ExistingBagStruct2 = FindObject<UPropertyBag>(GetTransientPackage(), *BagStructName);
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AITEST_NULL(TEXT("Bag struct should not exists after second GC"), ExistingBagStruct2);
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return true;
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}
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};
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IMPLEMENT_AI_INSTANT_TEST(FTest_GC, "System.StructUtils.PropertyBag.GC");
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} // FPropertyBagTest
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PRAGMA_ENABLE_OPTIMIZATION
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#undef LOCTEXT_NAMESPACE
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