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#preflight 61f855ba41414fb013db45ac #ROBOMERGE-AUTHOR: michael.balzer #ROBOMERGE-SOURCE: CL 18799426 in //UE5/Release-5.0/... via CL 18801880 via CL 18802470 #ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v908-18788545) [CL 18808168 by michael balzer in ue5-main branch]
59 lines
1.2 KiB
Plaintext
59 lines
1.2 KiB
Plaintext
{
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"FileVersion": 3,
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"Version": 1,
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"VersionName": "0.1",
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"FriendlyName": "Experimental Mesh Modeling Toolset",
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"Description": "A set of experimental modules implementing 3D mesh creation and editing based on the Interactive Tools Framework",
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"Category": "Other",
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"CreatedBy": "Epic Games, Inc.",
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"CreatedByURL": "http://epicgames.com",
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"DocsURL": "",
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"MarketplaceURL": "",
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"SupportURL": "",
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"CanContainContent": true,
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"IsExperimentalVersion": true,
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"Installed": false,
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"Hidden": true,
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"Modules": [
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{
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"Name": "MeshModelingToolsExp",
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"Type": "Runtime",
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"LoadingPhase": "Default"
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},
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{
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"Name": "MeshModelingToolsEditorOnlyExp",
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"Type": "Editor",
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"LoadingPhase": "Default"
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},
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{
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"Name": "GeometryProcessingAdapters",
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"Type": "Editor",
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"LoadingPhase": "Default",
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"PlatformAllowList": [ "Win64" ]
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},
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{
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"Name": "ModelingEditorUI",
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"Type": "Editor",
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"LoadingPhase": "Default"
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}
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],
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"Plugins": [
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{
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"Name": "MeshModelingToolset",
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"Enabled": true
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},
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{
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"Name": "GeometryProcessing",
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"Enabled": true
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},
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{
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"Name": "ProxyLODPlugin",
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"Enabled": true
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},
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{
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"Name": "HairStrands",
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"Enabled": true
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}
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]
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}
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