Files
UnrealEngineUWP/Engine/Plugins/Experimental/MeshModelingToolsetExp/MeshModelingToolsetExp.uplugin
michael balzer 647682f21c MeshModelingToolset: Rename experimental module MeshModelingToolsEditorOnly to MeshModelingToolsEditorOnlyExp
#preflight 61f855ba41414fb013db45ac

#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18799426 in //UE5/Release-5.0/... via CL 18801880 via CL 18802470
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v908-18788545)

[CL 18808168 by michael balzer in ue5-main branch]
2022-02-01 09:52:56 -05:00

59 lines
1.2 KiB
Plaintext

{
"FileVersion": 3,
"Version": 1,
"VersionName": "0.1",
"FriendlyName": "Experimental Mesh Modeling Toolset",
"Description": "A set of experimental modules implementing 3D mesh creation and editing based on the Interactive Tools Framework",
"Category": "Other",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"CanContainContent": true,
"IsExperimentalVersion": true,
"Installed": false,
"Hidden": true,
"Modules": [
{
"Name": "MeshModelingToolsExp",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "MeshModelingToolsEditorOnlyExp",
"Type": "Editor",
"LoadingPhase": "Default"
},
{
"Name": "GeometryProcessingAdapters",
"Type": "Editor",
"LoadingPhase": "Default",
"PlatformAllowList": [ "Win64" ]
},
{
"Name": "ModelingEditorUI",
"Type": "Editor",
"LoadingPhase": "Default"
}
],
"Plugins": [
{
"Name": "MeshModelingToolset",
"Enabled": true
},
{
"Name": "GeometryProcessing",
"Enabled": true
},
{
"Name": "ProxyLODPlugin",
"Enabled": true
},
{
"Name": "HairStrands",
"Enabled": true
}
]
}