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- Add our own log categories for geometry flow and LOD toolset modules to avoid spamming LogTemp #jira UETOOL-3200 #rnx #lockdown simon.tourangeau #rb jimmy.andrews #ROBOMERGE-OWNER: tyson.brochu #ROBOMERGE-AUTHOR: tyson.brochu #ROBOMERGE-SOURCE: CL 15958824 in //UE5/Release-5.0-EarlyAccess/... #ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v787-15839533) #ROBOMERGE-CONFLICT from-shelf [CL 15978978 by tyson brochu in ue5-main branch]
23 lines
748 B
C++
23 lines
748 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "GeometryFlowMeshProcessingModule.h"
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DEFINE_LOG_CATEGORY(LogGeometryFlowMeshProcessing);
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#define LOCTEXT_NAMESPACE "FGeometryFlowMeshProcessingModule"
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void FGeometryFlowMeshProcessingModule::StartupModule()
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{
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// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
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}
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void FGeometryFlowMeshProcessingModule::ShutdownModule()
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{
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// This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
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// we call this function before unloading the module.
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}
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#undef LOCTEXT_NAMESPACE
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IMPLEMENT_MODULE(FGeometryFlowMeshProcessingModule, GeometryFlowMeshProcessing)
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