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UnrealEngineUWP
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636abcceeea416da4706765c94de29eab88e42fe
UnrealEngineUWP
/
Engine
/
Build
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BatchFiles
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Mac
History
Josh Adams
3bf0256dd3
- Added a CompileSingleFile.sh that can run in Xcode to compile a single file via UBT. It activates Terminal so the user can see output and copy and paste, etc. To use, make a new custom Behavior (+ button at bottom of Behaviors window), and point it at this script. It uses AppleScript to find the current document, platform, and scheme, but will always compile in Development (couldn't find a way to get the project to get the build config)
...
#rb none #preflight skip [CL 20333045 by Josh Adams in ue5-main branch]
2022-05-23 14:05:17 -04:00
..
AddEULAToDMG.sh
…
Build.sh
Fix spelling
2022-04-20 15:01:46 -04:00
CompileSingleFile.sh
- Added a CompileSingleFile.sh that can run in Xcode to compile a single file via UBT. It activates Terminal so the user can see output and copy and paste, etc. To use, make a new custom Behavior (+ button at bottom of Behaviors window), and point it at this script. It uses AppleScript to find the current document, platform, and scheme, but will always compile in Development (couldn't find a way to get the project to get the build config)
2022-05-23 14:05:17 -04:00
CreateDMG.sh
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FixDependencyFiles.sh
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FixMonoFiles.sh
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GenerateLLDBInit.sh
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GenerateProjectFiles.sh
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GitDependencies.sh
Per platform GitDependencies with the read-only fixes.
2022-05-09 11:12:21 -04:00
GitDependenciesHook.sh
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InstallP4VUtils.command
- MIssed NFL path in P4VUtils installers
2022-05-17 14:56:57 -04:00
RemoteLaunch.sh
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RunMono.sh
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RunXBuild.sh
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SetupDotnet.sh
Fix missing x flag on Mac version of SetupDotnet.sh, move GitDependencies to .Net 6, and fix GitDependencies binaries and scripts.
2022-04-29 15:26:36 -04:00
SetupEnvironment.sh
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SetupMono.sh
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SymbolicateOSXCrashLog.py
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SyncBuildRunLatest.command
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XcodeBuild.sh
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xcodeunlock.sh
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xcodeunlock.tps
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