Files
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/MeshModelingToolset.uplugin
michael balzer 013af26c7a MeshModelingToolset: Make ModelingOperatorsEditorOnly module available for Linux/Mac
#preflight 61d7741781634832b012d192

#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18537469 in //UE5/Release-5.0/... via CL 18537479
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18537489 by michael balzer in ue5-release-engine-test branch]
2022-01-06 18:27:34 -05:00

59 lines
1.1 KiB
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{
"FileVersion": 3,
"Version": 1,
"VersionName": "0.1",
"FriendlyName": "Mesh Modeling Toolset",
"Description": "A set of modules implementing 3D mesh creation and editing based on the Interactive Tools Framework",
"Category": "Other",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"CanContainContent": true,
"IsBetaVersion": true,
"Installed": false,
"Hidden": true,
"Modules": [
{
"Name": "MeshModelingTools",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "ModelingComponents",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "ModelingComponentsEditorOnly",
"Type": "Editor",
"LoadingPhase": "Default"
},
{
"Name": "ModelingOperators",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "ModelingOperatorsEditorOnly",
"Type": "Editor",
"LoadingPhase": "Default"
}
],
"Plugins": [
{
"Name": "GeometryProcessing",
"Enabled": true
},
{
"Name": "ProxyLODPlugin",
"Enabled": true
},
{
"Name": "HairStrands",
"Enabled": true
}
]
}