Files
UnrealEngineUWP/Engine/Source/Developer/MaterialBaking
Ben Ingram ff085beb0d #jira UE-75688
- VertexInterpolator material expressions work correctly when creating lightmass/proxy materials
- Lightmass/Proxy replace switches don't attempt to evaluate non-active branch; this fixes problem when non-active branch has compile errors in the current context, which causes compile to fail
#rb none

[CL 6945809 by Ben Ingram in Dev-Rendering branch]
2019-06-11 19:52:38 -04:00
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2019-06-11 19:52:38 -04:00