Files
UnrealEngineUWP/Engine/Source/Developer/CrashDebugHelper/Public/CrashDebugHelper.h
2015-01-22 08:03:55 -05:00

600 lines
14 KiB
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
struct FPDBCacheEntry;
typedef TSharedRef<FPDBCacheEntry> FPDBCacheEntryRef;
typedef TSharedPtr<FPDBCacheEntry> FPDBCacheEntryPtr;
enum EProcessorArchitecture
{
PA_UNKNOWN,
PA_ARM,
PA_X86,
PA_X64,
};
/**
* Details of a module from a crash dump
*/
class FCrashModuleInfo
{
public:
FString Report;
FString Name;
FString Extension;
uint64 BaseOfImage;
uint32 SizeOfImage;
uint16 Major;
uint16 Minor;
uint16 Patch;
uint16 Revision;
FCrashModuleInfo()
: BaseOfImage( 0 )
, SizeOfImage( 0 )
, Major( 0 )
, Minor( 0 )
, Patch( 0 )
, Revision( 0 )
{
}
};
/**
* Details about a thread from a crash dump
*/
class FCrashThreadInfo
{
public:
FString Report;
uint32 ThreadId;
uint32 SuspendCount;
TArray<uint64> CallStack;
FCrashThreadInfo()
: ThreadId( 0 )
, SuspendCount( 0 )
{
}
~FCrashThreadInfo()
{
}
};
/**
* Details about the exception in the crash dump
*/
class FCrashExceptionInfo
{
public:
FString Report;
uint32 ProcessId;
uint32 ThreadId;
uint32 Code;
FString ExceptionString;
TArray<FString> CallStackString;
FCrashExceptionInfo()
: ProcessId( 0 )
, ThreadId( 0 )
, Code( 0 )
{
}
~FCrashExceptionInfo()
{
}
};
/**
* Details about the system the crash dump occurred on
*/
class FCrashSystemInfo
{
public:
FString Report;
EProcessorArchitecture ProcessorArchitecture;
uint32 ProcessorCount;
uint16 OSMajor;
uint16 OSMinor;
uint16 OSBuild;
uint16 OSRevision;
FCrashSystemInfo()
: ProcessorArchitecture( PA_UNKNOWN )
, ProcessorCount( 0 )
, OSMajor( 0 )
, OSMinor( 0 )
, OSBuild( 0 )
, OSRevision( 0 )
{
}
};
/** A platform independent representation of a crash */
class CRASHDEBUGHELPER_API FCrashInfo
{
public:
enum
{
/** An invalid changelist, something went wrong. */
INVALID_CHANGELIST = -1,
};
/** Report log. */
FString Report;
/** The depot name, indicate where the executables and symbols are stored. */
FString DepotName;
/** Product version, based on FEngineVersion. */
FString ProductVersion;
/** CL built from. */
int32 BuiltFromCL;
/** The label the describes the executables and symbols. */
FString LabelName;
/** The network path where the executables are stored. */
FString ExecutablesPath;
/** The network path where the symbols are stored. */
FString SymbolsPath;
FString SourceFile;
uint64 SourceLineNumber;
TArray<FString> SourceContext;
/** Only modules names, retrieved from the minidump file. */
TArray<FString> ModuleNames;
FCrashSystemInfo SystemInfo;
FCrashExceptionInfo Exception;
TArray<FCrashThreadInfo> Threads;
TArray<FCrashModuleInfo> Modules;
/** Shared pointer to the PDB Cache entry, if valid contains all information about synced PDBs. */
FPDBCacheEntryPtr PDBCacheEntry;
FCrashInfo()
: BuiltFromCL( INVALID_CHANGELIST )
, SourceLineNumber( 0 )
{
}
~FCrashInfo()
{
}
/**
* Generate a report for the crash in the requested path
*/
void GenerateReport( const FString& DiagnosticsPath );
/**
* Handle logging
*/
void Log( FString Line );
private:
const TCHAR* GetProcessorArchitecture( EProcessorArchitecture PA );
int64 StringSize( const ANSICHAR* Line );
void WriteLine( FArchive* ReportFile, const ANSICHAR* Line = NULL );
};
/** Helper structure for tracking crash debug information */
struct CRASHDEBUGHELPER_API FCrashDebugInfo
{
/** The name of the crash dump file */
FString CrashDumpName;
/** The engine version of the crash dump build */
int32 EngineVersion;
/** The platform of the crash dump build */
FString PlatformName;
/** The source control label of the crash dump build */
FString SourceControlLabel;
};
/** Helper struct that holds various information about one PDB Cache entry. */
struct FPDBCacheEntry
{
/** Default constructor. */
FPDBCacheEntry( const FDateTime InLastAccessTime )
: LastAccessTime( InLastAccessTime )
, SizeGB( 0 )
{}
/** Initialization constructor. */
FPDBCacheEntry( const TArray<FString>& InFiles, const FString& InDirectory, const FDateTime InLastAccessTime, const int32 InSizeGB )
: Files( InFiles )
, Directory( InDirectory )
, LastAccessTime( InLastAccessTime )
, SizeGB( InSizeGB )
{}
void SetLastAccessTimeToNow()
{
LastAccessTime = FDateTime::UtcNow();
}
/** Paths to files associated with this PDB Cache entry. */
TArray<FString> Files;
/** The path associated with this PDB Cache entry. */
FString Directory;
/** Last access time, changed every time this PDB cache entry is used. */
FDateTime LastAccessTime;
/** Size of the cache entry, in GBs. Rounded-up. */
const int32 SizeGB;
/**
* Serializer.
*/
friend FArchive& operator<<(FArchive& Ar, FPDBCacheEntry& Entry)
{
return Ar << Entry.Files << (FString&)Entry.Directory << (int32&)Entry.SizeGB;
}
};
struct FPDBCacheEntryByAccessTime
{
FORCEINLINE bool operator()( const FPDBCacheEntryRef& A, const FPDBCacheEntryRef& B ) const
{
return A->LastAccessTime.GetTicks() < B->LastAccessTime.GetTicks();
}
};
/** Implements PDB cache. */
struct FPDBCache
{
protected:
// Defaults for the PDB cache.
enum
{
/** Size of the PDB cache, in GBs. */
PDB_CACHE_SIZE_GB = 128,
MIN_FREESPACE_GB = 64,
/** Age of file when it should be deleted from the PDB cache. */
DAYS_TO_DELETE_UNUSED_FILES = 14,
/**
* Number of iterations inside the CleanPDBCache method.
* Mostly to verify that MinDiskFreeSpaceGB requirement is met.
*/
CLEAN_PDBCACHE_NUM_ITERATIONS = 2,
/** Number of bytes per one gigabyte. */
NUM_BYTES_PER_GB = 1024 * 1024 * 1024
};
/** Dummy file used to read/set the file timestamp. */
static const TCHAR* PDBTimeStampFileNoMeta;
/** Data file used to read/set the file timestamp, contains all metadata. */
static const TCHAR* PDBTimeStampFile;
/** Map of the PDB Cache entries. */
TMap<FString, FPDBCacheEntryRef> PDBCacheEntries;
/** Path to the folder where the PDB cache is stored. */
FString PDBCachePath;
/** Age of file when it should be deleted from the PDB cache. */
int32 DaysToDeleteUnusedFilesFromPDBCache;
/** Size of the PDB cache, in GBs. */
int32 PDBCacheSizeGB;
/**
* Minimum disk free space that should be available on the disk where the PDB cache is stored, in GBs.
* Minidump diagnostics runs usually on the same drive as the crash reports drive, so we need to leave some space for the crash receiver.
* If there is not enough disk free space, we will run the clean-up process.
*/
int32 MinDiskFreeSpaceGB;
/** Whether to use the PDB cache. */
bool bUsePDBCache;
public:
/** Default constructor. */
FPDBCache()
: DaysToDeleteUnusedFilesFromPDBCache( DAYS_TO_DELETE_UNUSED_FILES )
, PDBCacheSizeGB( PDB_CACHE_SIZE_GB )
, MinDiskFreeSpaceGB( MIN_FREESPACE_GB )
, bUsePDBCache( false )
{}
/** Basic initialization, reading config etc.. */
void Init();
/**
* @return whether to use the PDB cache.
*/
bool UsePDBCache() const
{
return bUsePDBCache;
}
/**
* @return true, if the PDB Cache contains the specified label.
*/
bool ContainsPDBCacheEntry( const FString& PathOrLabel ) const
{
return PDBCacheEntries.Contains( EscapePath( PathOrLabel ) );
}
/**
* Touches a PDB Cache entry by updating the timestamp.
*/
void TouchPDBCacheEntry( const FString& Directory );
/**
* @return a PDB Cache entry for the specified label and touches it at the same time
*/
FPDBCacheEntryRef FindAndTouchPDBCacheEntry( const FString& PathOrLabel );
/**
* Creates a new PDB Cache entry, initializes it and adds to the database.
*/
FPDBCacheEntryRef CreateAndAddPDBCacheEntry( const FString& OriginalLabelName, const FString& DepotRoot, const FString& DepotName, const TArray<FString>& FilesToBeCached );
/**
* Creates a new PDB Cache entry, initializes it and adds to the database.
*/
FPDBCacheEntryRef CreateAndAddPDBCacheEntryMixed( const FString& ProductVersion, const TMap<FString,FString>& FilesToBeCached );
protected:
/** Initializes the PDB Cache. */
void InitializePDBCache();
/**
* @return the size of the PDB cache entry, in GBs.
*/
int32 GetPDBCacheEntrySizeGB( const FString& PathOrLabel ) const
{
return PDBCacheEntries.FindChecked( PathOrLabel )->SizeGB;
}
/**
* @return the size of the PDB cache directory, in GBs.
*/
int32 GetPDBCacheSizeGB() const
{
int32 Result = 0;
if( bUsePDBCache )
{
for( const auto& It : PDBCacheEntries )
{
Result += It.Value->SizeGB;
}
}
return Result;
}
/**
* Cleans the PDB Cache.
*
* @param DaysToKeep - removes all PDB Cache entries that are older than this value
* @param NumberOfGBsToBeCleaned - if specifies, will try to remove as many PDB Cache entries as needed
* to free disk space specified by this value
*
*/
void CleanPDBCache( int32 DaysToKeep, int32 NumberOfGBsToBeCleaned = 0 );
/**
* Reads an existing PDB Cache entry.
*/
FPDBCacheEntryRef ReadPDBCacheEntry( const FString& Directory );
/**
* Sort PDB Cache entries by last access time.
*/
void SortPDBCache()
{
PDBCacheEntries.ValueSort( FPDBCacheEntryByAccessTime() );
}
/**
* Removes a PDB Cache entry from the database.
* Also removes all external files associated with this PDB Cache entry.
*/
void RemovePDBCacheEntry( const FString& Directory );
/** Replaces all invalid chars with + for the specified name. */
FString EscapePath( const FString& PathOrLabel ) const
{
// @see AutomationTool.CommandUtils.EscapePath
return PathOrLabel.Replace( TEXT( ":" ), TEXT( "" ) ).Replace( TEXT( "/" ), TEXT( "+" ) ).Replace( TEXT( "\\" ), TEXT( "+" ) ).Replace( TEXT( " " ), TEXT( "+" ) );
}
};
/** The public interface for the crash dump handler singleton. */
class CRASHDEBUGHELPER_API ICrashDebugHelper
{
protected:
/** The depot name that the handler is using to sync from */
FString DepotName;
/** Depot root, only used in conjunction with the PDB Cache. */
FString DepotRoot;
/** The local folder where symbol files should be stored */
FString LocalSymbolStore;
/**
* Pattern to search in source control for the label.
* This somehow works for older crashes, before 4.2 and for the newest one,
* bur for the newest we also need to look for the executables on the network drive.
* This may change in future.
*/
FString SourceControlBuildLabelPattern;
/**
* Pattern to search in the network driver for the executables.
* Valid from 4.2 UE builds. (CL-2068994)
* This may change in future.
*/
FString ExecutablePathPattern;
/** Indicates that the crash handler is ready to do work */
bool bInitialized;
/** Instance of the PDB Cache. */
FPDBCache PDBCache;
public:
/** A platform independent representation of a crash */
FCrashInfo CrashInfo;
/** Virtual destructor */
virtual ~ICrashDebugHelper()
{}
/**
* Initialize the helper
*
* @return bool true if successful, false if not
*/
virtual bool Init();
/** Get the depot name */
const FString& GetDepotName() const
{
return DepotName;
}
/** Set the depot name */
void SetDepotName( const FString& InDepotName )
{
DepotName = InDepotName;
}
/**
* Parse the given crash dump, determining EngineVersion of the build that produced it - if possible.
*
* @param InCrashDumpName The crash dump file to process
* @param OutCrashDebugInfo The crash dump info extracted from the file
*
* @return bool true if successful, false if not
*/
virtual bool ParseCrashDump(const FString& InCrashDumpName, FCrashDebugInfo& OutCrashDebugInfo)
{
return false;
}
/**
* Parse the given crash dump, and generate a report.
*
* @param InCrashDumpName The crash dump file to process
*
* @return bool true if successful, false if not
*/
virtual bool CreateMinidumpDiagnosticReport( const FString& InCrashDumpName )
{
return false;
}
/**
* Get the source control label for the given changelist number
*
* @param InChangelistNumber The changelist number to retrieve the label for
*
* @return FString The label containing that changelist number build, empty if not found
*/
virtual FString GetLabelFromChangelistNumber(int32 InChangelistNumber)
{
return RetrieveBuildLabel(InChangelistNumber);
}
/**
* Sync the required files from source control for debugging
*
* @param InLabel The label to sync files from
* @param InPlatform The platform to sync files for
*
* @return bool true if successful, false if not
*/
virtual bool SyncRequiredFilesForDebuggingFromLabel(const FString& InLabel, const FString& InPlatform);
/**
* Sync the required files from source control for debugging
* NOTE: Currently this will only handle changelists of 'valid' builds from the build machine
* Ie the changelist must map to a build label.
*
* @param InChangelist The changelist to sync files from
* @param InPlatform The platform to sync files for
*
* @return bool true if successful, false if not
*/
virtual bool SyncRequiredFilesForDebuggingFromChangelist(int32 InChangelistNumber, const FString& InPlatform);
/**
* Sync required files and launch the debugger for the crash dump.
* Will call parse crash dump if it has not been called already.
*
* @params InCrashDumpName The name of the crash dump file to debug
*
* @return bool true if successful, false if not
*/
virtual bool SyncAndDebugCrashDump(const FString& InCrashDumpName)
{
return false;
}
/**
* Sync the binaries and associated pdbs to the requested label.
*
* @return bool true if successful, false if not
*/
virtual bool SyncModules();
/**
* Sync a single source file to the requested CL.
*/
virtual bool SyncSourceFile();
/**
* Extract lines from a source file, and add to the crash report.
*/
virtual void AddSourceToReport();
/**
* Extract annotated lines from a source file stored in Perforce, and add to the crash report.
*/
virtual bool AddAnnotatedSourceToReport();
protected:
/**
* Retrieve the build label for the given changelist number.
*
* @param InChangelistNumber The changelist number to retrieve the label for
* @return FString The label if successful, empty if it wasn't found or another error
*/
FString RetrieveBuildLabel(int32 InChangelistNumber);
/**
* Retrieve the build label and the network path for the given changelist number.
*/
void RetrieveBuildLabelAndNetworkPaths( int32 InChangelistNumber );
bool ReadSourceFile( const TCHAR* InFilename, TArray<FString>& OutStrings );
public:
bool InitSourceControl(bool bShowLogin);
void ShutdownSourceControl();
};