This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
619b2dacdf7ec26aaa00a099b91fb12ff4f3a604
UnrealEngineUWP
/
Engine
/
Source
History
Ben Marsh
619b2dacdf
[INTEGRATE] Change 2412451 by Nick.Darnell@Nick.Darnell_Dev on 2015/01/20 13:06:34
...
Build - Possible build fix for clang on mac. [CL 2419444 by Ben Marsh in Main branch]
2015-01-26 18:38:07 -05:00
..
Developer
[INTEGRATE] Change 2411119 by Matt.Kuhlenschmidt@matt_kuhlenschmidt_main on 2015/01/19 13:39:29
2015-01-26 17:14:50 -05:00
Editor
[INTEGRATE] Change 2412451 by Nick.Darnell@Nick.Darnell_Dev on 2015/01/20 13:06:34
2015-01-26 18:38:07 -05:00
Programs
fix for not generating the plist when changing content only projects
2015-01-26 15:42:02 -05:00
Runtime
[INTEGRATE] Change 2412427 by Andrew.Rodham@AndrewRodham_4.7 on 2015/01/20 12:50:16
2015-01-26 18:37:02 -05:00
ThirdParty
Adding TPS ImgTec PowerVR SDK License file for legal
2015-01-22 19:39:26 -05:00
UE4Client.Target.cs
…
UE4Editor.Target.cs
Updating TappyChicken config to use the TappyChickenPlats configuration. This will now allow tappy to build for HTML5. It was incorrectly set to a different DesktopAndMobilePlats which does not include HTML5.
2015-01-13 11:04:15 -05:00
UE4Game.Target.cs
Support for using CEF framwork in packaged games (changed CEF3 target to use framework in Binaries/ThirdParty, removed extra copy in Source/ThirdParty, switched the framework and libs to use rpaths instead of hardcoded path). Re-enabled UE4Game dependency on WebBroswer module in Rocket on Mac.
2015-01-22 16:20:44 -05:00
UE4Server.Target.cs
…