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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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619367728a64ce574546900a8564e5c7071a9fbf
UnrealEngineUWP/Engine/Source/Programs/SlateViewer
History
Michael Trepka c7760aa8a6 FSlateMacMenu::UpdateCachedState() now checks with the global tab manager if there's any active tab instead of depending on not being called when there's not. This should solve any remaining issues with executing it while the app is quitting.
[CL 2314311 by Michael Trepka in Main branch]
2014-09-30 11:38:23 -04:00
..
Private
FSlateMacMenu::UpdateCachedState() now checks with the global tab manager if there's any active tab instead of depending on not being called when there's not. This should solve any remaining issues with executing it while the app is quitting.
2014-09-30 11:38:23 -04:00
Public
Slate: Refactored core Slate implementation into SlateCore module in preparation for UMG.
2014-04-26 15:07:24 -04:00
Resources/Windows
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
SlateViewer.Build.cs
Source code access now works in SlateViewer and Launcher
2014-09-10 06:43:48 -04:00
SlateViewer.Target.cs
Source code access now works in SlateViewer and Launcher
2014-09-10 06:43:48 -04:00
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