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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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6165a76847f4e538191c8fdbe8a6b4e2832e4ef3
UnrealEngineUWP/Engine/Source/Programs/UnsyncUI/UnsyncUI
History
Yuriy ODonnell 0cd11e30d0 UnsyncUI - Trim trailing backslashes from paths when generating unsync command line
#rb none
#preflight skip

[CL 25499315 by Yuriy ODonnell in ue5-main branch]
2023-05-16 18:27:47 -04:00
..
app.manifest
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App.xaml
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App.xaml.cs
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AssemblyInfo.cs
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BuildSelectorControl.xaml
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BuildSelectorControl.xaml.cs
UnsyncUI - Automatically use scavenge mode when using "Append Build Name" option
2023-05-11 17:02:42 -04:00
Config.cs
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Converters.cs
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JobControl.xaml
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JobControl.xaml.cs
UnsyncUI - Trim trailing backslashes from paths when generating unsync command line
2023-05-16 18:27:47 -04:00
MainWindow.xaml
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MainWindow.xaml.cs
UnsyncUI - Automatically use scavenge mode when using "Append Build Name" option
2023-05-11 17:02:42 -04:00
SelectFolderControl.xaml
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SelectFolderControl.xaml.cs
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Shell.cs
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UnsyncUI.csproj
UnsyncUI - Trim trailing backslashes from paths when generating unsync command line
2023-05-16 18:27:47 -04:00
Utils.cs
UnsyncUI - Ignore inaccessible directories in EnumerateDirectoriesAsync
2023-05-11 16:00:24 -04:00
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