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UnrealEngineUWP/Engine/Source/Developer
daren cheng 6165a76847 Slate batching improvements for large element sets
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Group similar elements at compile time using tuples instead of maps
Merge similar renderbatches in same-typed element buckets (Currently for box and lines only).
Reserve verticies / elements in a batch before using them
Add some comments to invalidation.

#rb Patrick.Boutot
#preflight 646ff8505b484acfee7cc9fa
#jira UE-173455

[CL 25712708 by daren cheng in ue5-main branch]
2023-05-31 16:20:47 -04:00
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