Files
UnrealEngineUWP/Engine/Source/Editor/AnimationModifiers/Public/IAnimationModifiersModule.h
lina halper 76003579dd Copying //UE4/Dev-Anim to Main (//UE4/Main)
[FYI] Laurent.Delayen, Thomas.Sarkanen
#rb: none
#lockdown thomas.sarkanen

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: lina.halper
#ROBOMERGE-SOURCE: CL 4715449 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4715461 by lina halper in Dev-Networking branch]
2019-01-11 22:36:30 -05:00

16 lines
464 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Modules/ModuleInterface.h"
#include "Containers/Array.h"
class UAnimSequence;
class IAnimationModifiersModule : public IModuleInterface
{
public:
/** Shows a new modal dialog allowing the user to setup Animation Modifiers to be added for all AnimSequences part of InSequences */
virtual void ShowAddAnimationModifierWindow(const TArray<UAnimSequence*>& InSequences) = 0;
};