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#rb none #lockdown Nick.Penwarden #ROBOMERGE-OWNER: ryan.gerleve #ROBOMERGE-AUTHOR: ben.marsh #ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/... #ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking) [CL 4662413 by ben marsh in Dev-Networking branch]
22 lines
701 B
C++
22 lines
701 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "IContentSourceProvider.h"
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/** Provides methods for registering and getting registered content source providers. */
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class FContentSourceProviderManager
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{
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public:
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/** Registers a content source provider. */
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void RegisterContentSourceProvider(TSharedRef<IContentSourceProvider> ContentSourceProvider);
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/** Gets and array of the currently registered content source providers. */
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const TArray<TSharedRef<IContentSourceProvider>>* GetContentSourceProviders();
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private:
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/** The registered content source providers. */
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TArray<TSharedRef<IContentSourceProvider>> ContentSourceProviders;
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};
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