Files
UnrealEngineUWP/Engine/Source/Runtime/Renderer/Private/VirtualShadowMaps/VirtualShadowMapArray.cpp
Guillaume Abadie 5ebd677973 Replaces SHADER_PARAMETER_RDG_BUFFER() with RDG_BUFFER_ACCESS() in nanite
#rb none
#fyi graham.wihlidal
#robomerge Release-5.0-EarlyAccess

[CL 15718938 by Guillaume Abadie in ue5-main branch]
2021-03-17 05:55:03 -04:00

97 KiB