Files
UnrealEngineUWP/Engine/Source/Developer
luke thatcher 5e8aaf2a97 Remove RHIBeginFrame
- We now only have RHIEndFrame to mark the boundary between engine frames for the purpose of stat gathering and RHI cleanup tasks. The next frame begins immediately after the EndFrame command.
 - RHIEndFrame is called on the RHI thread after all prior command list submissions. Platform RHIs that need to enqueue RHICmdList work can override RHIEndFrame_RenderThread to add this work either side of the actual EndFrame command.
 - The work that platform RHIs performed in RHIBeginFrame has been merged into their implementations of RHIEndFrame.

#rb mihnea.balta
#jira UE-177299

[CL 35106431 by luke thatcher in ue5-main branch]
2024-07-26 08:22:50 -04:00
..
2024-05-24 17:32:02 -04:00
2024-04-15 08:49:28 -04:00
2024-07-16 18:07:30 -04:00
2024-05-29 13:25:04 -04:00
2024-07-25 10:12:01 -04:00
2024-04-05 10:33:43 -04:00
2024-07-26 08:22:50 -04:00
2024-06-01 13:50:31 -04:00
2024-07-23 04:28:01 -04:00
2024-06-21 09:10:49 -04:00
2024-07-09 13:57:32 -04:00
2024-07-25 10:12:01 -04:00
2024-06-20 15:39:47 -04:00
2024-07-25 10:12:01 -04:00