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#codereview Fred.Kimberley [AUTOMERGE] fixed smasher picking first non tagged skill for wall attacks #codereview Billy.Bramer -------- Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2070195 by Lukasz.Furman on 2014/05/12 06:41:54. [AUTOMERGE] - Back out changelist 2070195, which caused bugs in other areas (player skills not working correctly) - Fix bug in MatchesAll in tag container (only care that filter results > 0) - Allow MatchesAny/All in tag container to specify whether an empty container should count as a match or not - Fortnite AI still afflicted with issues due to content problem with interface nodes. Email pending re: how to resolve -------- Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2071165 by Billy.Bramer on 2014/05/12 22:31:32. [AUTOMERGE] - Remove deprecated function usage from tag asset interface - Remove deprecated function usage from Fortnite #fortress -------- Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2071193 by Billy.Bramer on 2014/05/12 23:18:16. [AUTOMERGE] - Minor commenting/clean-up on recent gameplay tag stuff -------- Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2072435 by Billy.Bramer on 2014/05/13 22:04:18. [AUTOMERGE] - Clean up on some tag refactor stuff; Give the tag module a static function for requesting tags -------- Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2072475 by Billy.Bramer on 2014/05/13 22:50:45. [CL 2079409 by Billy Bramer in Main branch]
5.8 KiB
5.8 KiB