Files
UnrealEngineUWP/Engine/Source/Editor/GameProjectGeneration/Private/SNewClassDialog.cpp
Jamie Dale 435c1c76d5 Fixed the code generated by the New Project wizard not compiling
TTP# 332794 - EDITOR: Usability improvements for the New Class Wizard

GetClassLocation was failing because it was doing the validation based upon the current project, and not the project that was being created. I've changed the validation logic and creation functions to use a module context that must be provided; this allows the functions used to generate code for a new project to override the module validation information.

[CL 2075544 by Jamie Dale in Main branch]
2014-05-16 10:47:37 -04:00

33 KiB