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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5c9e52a7689c06e2bc40dee668d0d85cbca4e5a2
UnrealEngineUWP/Engine/Source/Runtime/SlateCore
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Patrick Boutot 7ccbff75a4 UMG: Prevent the game widget to be painted/ticked when the BP is debugging. The SlateApplicatoin is enough to fix the jira but it can cause the same issue if the event was triggered by a mouse click instead of a tick. We need both until all events are registered. With GameLayerManager itself, it won't solve the jira in invalidation mode.
#jira UE-167057
#preflight 6373a930232e3d12cbbf668a

[CL 23153664 by Patrick Boutot in ue5-main branch]
2022-11-16 09:44:08 -05:00
..
Private
Fixes for c++ headerunits/modules.
2022-11-14 19:59:41 -05:00
Public
UMG: Prevent the game widget to be painted/ticked when the BP is debugging. The SlateApplicatoin is enough to fix the jira but it can cause the same issue if the event was triggered by a mouse click instead of a tick. We need both until all events are registered. With GameLayerManager itself, it won't solve the jira in invalidation mode.
2022-11-16 09:44:08 -05:00
SlateCore.Build.cs
Removed redundant private include paths from build.cs files.
2022-09-09 00:53:22 -04:00
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