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UnrealEngineUWP
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5c9e52a7689c06e2bc40dee668d0d85cbca4e5a2
UnrealEngineUWP
/
Engine
History
Ben Marsh
5c9e52a768
Horde: Configure a default storage backend, which writes to C:\ProgramData\HordeServer\Storage.
...
#preflight none [CL 23182251 by Ben Marsh in ue5-main branch]
2022-11-17 15:18:53 -05:00
..
Binaries
…
Build
Fix for v1.0 of the TraverseSkeletalMesh module which had a disconnected ParamMapGet node
2022-11-17 15:07:27 -05:00
Config
Workaround fix for certain Android devices not correctly flipping to portrait mode as expected. Setting all devices to use r.Android.GLESFlipYMethod=2 instead of the new =1 method.
2022-11-17 00:29:16 -05:00
Documentation
Update tooltips for the Outliner.
2022-11-17 10:55:38 -05:00
Extras
Update P4Utils to new dlls
2022-11-17 13:54:05 -05:00
Platforms
/Hololens
Add missing HTTP_API to many platform http class declarations.
2022-11-15 05:25:38 -05:00
Plugins
Fix incorrect conversion of light intensity when exporting to glTF and intenisty units set to non-candelas
2022-11-17 14:44:12 -05:00
Programs
…
Shaders
Revert PostprocessSubsurface (screen space) flag disabling the visual effect of
subsurface
shading model.
2022-11-17 12:49:21 -05:00
Source
Horde: Configure a default storage backend, which writes to C:\ProgramData\HordeServer\Storage.
2022-11-17 15:18:53 -05:00