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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5c9e52a7689c06e2bc40dee668d0d85cbca4e5a2
UnrealEngineUWP/Engine
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Ben Marsh 5c9e52a768 Horde: Configure a default storage backend, which writes to C:\ProgramData\HordeServer\Storage.
#preflight none

[CL 23182251 by Ben Marsh in ue5-main branch]
2022-11-17 15:18:53 -05:00
..
Binaries
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Build
Fix for v1.0 of the TraverseSkeletalMesh module which had a disconnected ParamMapGet node
2022-11-17 15:07:27 -05:00
Config
Workaround fix for certain Android devices not correctly flipping to portrait mode as expected. Setting all devices to use r.Android.GLESFlipYMethod=2 instead of the new =1 method.
2022-11-17 00:29:16 -05:00
Documentation
Update tooltips for the Outliner.
2022-11-17 10:55:38 -05:00
Extras
Update P4Utils to new dlls
2022-11-17 13:54:05 -05:00
Platforms/Hololens
Add missing HTTP_API to many platform http class declarations.
2022-11-15 05:25:38 -05:00
Plugins
Fix incorrect conversion of light intensity when exporting to glTF and intenisty units set to non-candelas
2022-11-17 14:44:12 -05:00
Programs
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Shaders
Revert PostprocessSubsurface (screen space) flag disabling the visual effect of subsurface shading model.
2022-11-17 12:49:21 -05:00
Source
Horde: Configure a default storage backend, which writes to C:\ProgramData\HordeServer\Storage.
2022-11-17 15:18:53 -05:00
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