Files
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private
carlmagnus nordin ed9daf6351 ZenLoader in editor:
* Allow sync loading a package that's already on the stack when postloading an object
* Fixed issue with packages that were already being waited for when issuing a sync load from one of their event nodes
* Clear linker imports when detaching a linker so that we don't end up with invalid import object pointers after a GC
* Fixed infinite loading when a predicate based flush is done from within a sync load context
#preflght 6374e425bf76990b71b34f93
#rb pj.kack

[CL 23173356 by carlmagnus nordin in ue5-main branch]
2022-11-17 03:20:54 -05:00
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2022-11-17 03:20:54 -05:00
2022-10-11 14:44:39 -04:00