Files
UnrealEngineUWP/Engine/Source/Runtime/WebBrowser/Private/WebBrowserViewport.cpp
Justin Sargent 273cde1704 Merging using UE4-To-UE4-LauncherDev
#platformnotify Josh.Adams

[CL 2581810 by Justin Sargent in Main branch]
2015-06-09 16:41:53 -04:00

113 lines
3.6 KiB
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "WebBrowserPrivatePCH.h"
#include "WebBrowserViewport.h"
#include "IWebBrowserWindow.h"
FIntPoint FWebBrowserViewport::GetSize() const
{
return (WebBrowserWindow->GetTexture() != nullptr)
? FIntPoint(WebBrowserWindow->GetTexture()->GetWidth(), WebBrowserWindow->GetTexture()->GetHeight())
: FIntPoint();
}
FSlateShaderResource* FWebBrowserViewport::GetViewportRenderTargetTexture() const
{
return WebBrowserWindow->GetTexture();
}
void FWebBrowserViewport::Tick( const FGeometry& AllottedGeometry, double InCurrentTime, float DeltaTime )
{
// Calculate max corner of the viewport using same method as Slate
FVector2D MaxPos = AllottedGeometry.AbsolutePosition + AllottedGeometry.GetLocalSize();
// Get size by subtracting as int to avoid incorrect rounding when size and position are .5
WebBrowserWindow->SetViewportSize(MaxPos.IntPoint() - AllottedGeometry.AbsolutePosition.IntPoint());
}
bool FWebBrowserViewport::RequiresVsync() const
{
return false;
}
bool FWebBrowserViewport::AllowScaling() const
{
return false;
}
FCursorReply FWebBrowserViewport::OnCursorQuery( const FGeometry& MyGeometry, const FPointerEvent& CursorEvent )
{
return WebBrowserWindow->OnCursorQuery(MyGeometry, CursorEvent);
}
FReply FWebBrowserViewport::OnMouseButtonDown(const FGeometry& MyGeometry, const FPointerEvent& MouseEvent)
{
// Capture mouse on left button down so that you can drag out of the viewport
FReply Reply = WebBrowserWindow->OnMouseButtonDown(MyGeometry, MouseEvent);
if (MouseEvent.GetEffectingButton() == EKeys::LeftMouseButton && ViewportWidget.IsValid())
{
return Reply.CaptureMouse(ViewportWidget.Pin().ToSharedRef());
}
return Reply;
}
FReply FWebBrowserViewport::OnMouseButtonUp(const FGeometry& MyGeometry, const FPointerEvent& MouseEvent)
{
// Release mouse capture when left button released
FReply Reply = WebBrowserWindow->OnMouseButtonUp(MyGeometry, MouseEvent);
if (MouseEvent.GetEffectingButton() == EKeys::LeftMouseButton)
{
return Reply.ReleaseMouseCapture();
}
return Reply;
}
void FWebBrowserViewport::OnMouseEnter(const FGeometry& MyGeometry, const FPointerEvent& MouseEvent)
{
}
void FWebBrowserViewport::OnMouseLeave(const FPointerEvent& MouseEvent)
{
}
FReply FWebBrowserViewport::OnMouseMove(const FGeometry& MyGeometry, const FPointerEvent& MouseEvent)
{
return WebBrowserWindow->OnMouseMove(MyGeometry, MouseEvent);
}
FReply FWebBrowserViewport::OnMouseWheel(const FGeometry& MyGeometry, const FPointerEvent& MouseEvent)
{
return WebBrowserWindow->OnMouseWheel(MyGeometry, MouseEvent);
}
FReply FWebBrowserViewport::OnMouseButtonDoubleClick(const FGeometry& InMyGeometry, const FPointerEvent& InMouseEvent)
{
FReply Reply = WebBrowserWindow->OnMouseButtonDoubleClick(InMyGeometry, InMouseEvent);
return Reply;
}
FReply FWebBrowserViewport::OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)
{
return WebBrowserWindow->OnKeyDown(InKeyEvent) ? FReply::Handled() : FReply::Unhandled();
}
FReply FWebBrowserViewport::OnKeyUp(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)
{
return WebBrowserWindow->OnKeyUp(InKeyEvent) ? FReply::Handled() : FReply::Unhandled();
}
FReply FWebBrowserViewport::OnKeyChar( const FGeometry& MyGeometry, const FCharacterEvent& InCharacterEvent )
{
return WebBrowserWindow->OnKeyChar(InCharacterEvent) ? FReply::Handled() : FReply::Unhandled();
}
FReply FWebBrowserViewport::OnFocusReceived(const FFocusEvent& InFocusEvent)
{
WebBrowserWindow->OnFocus(true);
return FReply::Handled();
}
void FWebBrowserViewport::OnFocusLost(const FFocusEvent& InFocusEvent)
{
WebBrowserWindow->OnFocus(false);
}