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5bad61af40ea5359ef7b4cedda9d30da511c09cd
UnrealEngineUWP/Engine/Source/Runtime/OpenGLDrv
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Ankit Khare 7481149c7d #html5 don't use custom version macros, use inbuilt version macros instead.
#codereview james.moran

[CL 2597332 by Ankit Khare in Main branch]
2015-06-23 12:39:16 -04:00
..
Private
#html5 don't use custom version macros, use inbuilt version macros instead.
2015-06-23 12:39:16 -04:00
Public
OpenGLRHI: fix Linux (and Mac?) build.
2015-06-19 17:50:36 -04:00
OpenGLDrv.Build.cs
Move some utility shaders to a new module - UtilityShaders (which the RHIs that need them now depend on)
2015-02-11 11:27:38 -05:00
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