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#rb trivial
#rnx
#preflight
- A new define has been added 'UE_DISABLE_VIRTUALIZATION_SYSTEM' which when set to 1 will prevent the virtualization system from finding a valid system to mount, meaning it will default to the null implementation.
- The expected use it to add 'GlobalDefinitions.Add("UE_DISABLE_VIRTUALIZATION_SYSTEM=1");' to a target.cs to disable virtualization for a target
- This wouldn't be needed if the virtualization module was a plugin as it could be disabled by a .uproject file. We should consider moving the module.
[CL 20278057 by paul chipchase in ue5-main branch]