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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5b57a66ff5ccd07489d2a02a8f02e99ded2de708
UnrealEngineUWP/Engine/Source/Runtime/Core
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JeanFrancois Dube 57aef1aa48 World Partition: minor code changes to keep consistency between streaming generation log functions.
#rb none
#preflight none
#rnx

[CL 20433362 by JeanFrancois Dube in ue5-main branch]
2022-05-30 19:32:08 -04:00
..
Internal/IO
Adding support for writing back metadata to an asset registry during iostore staging. Initially this is size information about the chunks.
2022-03-02 19:22:28 -05:00
Private
World Partition:
2022-05-30 12:37:47 -04:00
Public
World Partition: minor code changes to keep consistency between streaming generation log functions.
2022-05-30 19:32:08 -04:00
Tests
CompositeBuffer: Added EqualBytes to compare the contents of two composite buffers
2022-05-19 16:45:47 -04:00
Core.Build.cs
move HoloLens runtime source to platform extension folder.
2022-05-18 06:59:59 -04:00
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