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UnrealEngineUWP
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5b57a66ff5ccd07489d2a02a8f02e99ded2de708
UnrealEngineUWP
/
Engine
/
Source
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Programs
/
UnrealBuildTool
/
Preprocessor
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Ben Marsh
cbb950c578
UBT: Use ILogger throughout UBT, rather than legacy EpicGames.Core.Log methods. All output going forwards should use structured logging rather than String.Format style logging.
...
#preflight 628e9dc6e746de4961f60032 [CL 20373777 by Ben Marsh in ue5-main branch]
2022-05-25 19:55:37 -04:00
..
Identifier.cs
UnrealBuildTool/IncludeTool PreprocessorExpressions: add support for new clang language extension macros.
2022-05-09 08:12:07 -04:00
Preprocessor.cs
UBT: Use ILogger throughout UBT, rather than legacy EpicGames.Core.Log methods. All output going forwards should use structured logging rather than String.Format style logging.
2022-05-25 19:55:37 -04:00
PreprocessorContext.cs
…
PreprocessorExpression.cs
UnrealBuildTool/IncludeTool PreprocessorExpressions: add support for new clang language extension macros.
2022-05-09 08:12:07 -04:00
PreprocessorMacro.cs
…
PreprocessorState.cs
…
PreprocessorTransform.cs
…
SourceFile.cs
…
SourceFileFragment.cs
…
SourceFileMarkup.cs
…
Token.cs
nullability annotations, rethrow fixes, net6.0 warning suppression
2022-03-28 20:50:06 -04:00
TokenReader.cs
…