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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5b57a66ff5ccd07489d2a02a8f02e99ded2de708
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Private
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Leon Huang 19877e39c5 Fix for duplicate localization key warnings and missing localization defines/undefines in various files.
#rnx
#rb: Vincent.Gauthier
#jira: UE-151614
#preflight: 628fc4a98c23e52ef0fdfa7d

[CL 20384450 by Leon Huang in ue5-main branch]
2022-05-26 16:11:10 -04:00
..
Properties
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ToolActivities
Deprecate TTransformSRT3::Inverse() and attempt to fix usages of it and also FTransform::Inverse() in the modeling code
2022-05-12 12:08:26 -04:00
AddPrimitiveTool.cpp
Fix for duplicate localization key warnings and missing localization defines/undefines in various files.
2022-05-26 16:11:10 -04:00
CombineMeshesTool.cpp
Deprecate TTransformSRT3::Inverse() and attempt to fix usages of it and also FTransform::Inverse() in the modeling code
2022-05-12 12:08:26 -04:00
CSGMeshesTool.cpp
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CutMeshWithMeshTool.cpp
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DrawAndRevolveTool.cpp
Multiple non-unity build fixes, mostly having to do with PDI.
2022-03-17 14:03:58 -04:00
DrawPolygonTool.cpp
Multiple non-unity build fixes, mostly having to do with PDI.
2022-03-17 14:03:58 -04:00
EditMeshPolygonsTool.cpp
MeshModelingTools: Fix selection getting cleared in PolyEd Inset and Disconnect and undo being a little broken for selection after CL 18570424.
2022-05-16 11:23:56 -04:00
MeshModelingTools.cpp
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RecomputeUVsTool.cpp
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UVLayoutTool.cpp
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UVProjectionTool.cpp
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