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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5b57a66ff5ccd07489d2a02a8f02e99ded2de708
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source
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tyson brochu e78697a2c1 SetCollisionGeometryTool: add Mesh to Level Set / SDF conversion
#rb jimmy.andrews
#preflight 62952aa7e61254772f6b4b5e

[CL 20432875 by tyson brochu in ue5-main branch]
2022-05-30 16:48:48 -04:00
..
MeshModelingTools
Fix for duplicate localization key warnings and missing localization defines/undefines in various files.
2022-05-26 16:11:10 -04:00
MeshModelingToolsEditorOnly
Fixed compilation warning as error.
2022-02-15 04:55:26 -05:00
ModelingComponents
SetCollisionGeometryTool: add Mesh to Level Set / SDF conversion
2022-05-30 16:48:48 -04:00
ModelingComponentsEditorOnly
MeshModelingTools: Add defensive nullptr check in tool targets' CommitDynamicMesh to avoid crashing when the underlying asset is deleted.
2022-04-20 18:56:00 -04:00
ModelingOperators
Make voronoi fracture run in a background thread w/ a regularly-sampled progress/cancel UI
2022-05-27 15:42:05 -04:00
ModelingOperatorsEditorOnly
Require explicit constructors/casts when converting between FVector, FVector3d, and FVector3f.
2022-02-02 07:59:31 -05:00
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