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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5ae57ccf8542091dfdae1bc9953c612a9e5a5607
UnrealEngineUWP/Engine/Source/Developer/IoStoreUtilities
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pj kack 3b92239e69 IoStore: Make sure the FZenPackageHeader array views starting with ImportedPublicExportHashes are 8-byte aligned
#jira UE-192747
#rb per.larsson

[CL 27135261 by pj kack in ue5-main branch]
2023-08-16 06:18:19 -04:00
..
Internal
ZenLoader: Include preload dependencies in package headers instead of relying on predetermined export bundle dependencies. This means that each package can be treated in isolation when staging. Also removes the need to keep track of export and bundle counts in the package store which saves some memory.
2023-04-06 10:50:30 -04:00
Private
IoStore: Make sure the FZenPackageHeader array views starting with ImportedPublicExportHashes are 8-byte aligned
2023-08-16 06:18:19 -04:00
Public
Add a new cmdline option to UnrealPak allowing all IAS content to be primed on an endpoint, so that testers can have the same experience as an end users.
2023-08-11 09:49:46 -04:00
IoStoreUtilities.Build.cs
UnrealPak now uses the CookMetadata file to optionally write out size information for plugins. This information is written back to the cook metadata file, and is enable via a project packaging setting.
2023-06-22 17:32:20 -04:00
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