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UnrealEngineUWP
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59e0d4e85b2bf616dfa3541cd765d196cb2e82df
UnrealEngineUWP
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Engine
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Source
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Editor
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MainFrame
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Ben Marsh
047fafaf98
Add a -ScriptsForProject parameter to UAT, which causes it to only compile and load scripts for a certain project. Fixes issues when only syncing source for one project, as is typical in UGS workflows. Always pass that parameter from the editor, and always compile UAT when running from a non-installed, non-promoted build.
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#codereview Bob.Tellez [CL 2638899 by Ben Marsh in Main branch]
2015-07-30 12:15:19 -04:00
..
Frame
Add a -ScriptsForProject parameter to UAT, which causes it to only compile and load scripts for a certain project. Fixes issues when only syncing source for one project, as is typical in UGS workflows. Always pass that parameter from the editor, and always compile UAT when running from a non-installed, non-promoted build.
2015-07-30 12:15:19 -04:00
Menus
Button added under File -> Package Project for zipping up the project. Allows you to choose desired location. Filters applied to zip only necessary information.
2015-07-02 17:08:22 -04:00
MainFrameModule.cpp
Fixed various issues that were only showing up during the process of packaging a project from the editor
2015-07-15 11:16:31 -04:00
MainFrameModule.h
Added new constructor to FRootWindowLocation taking just a window size, and added new public method to determine the best screen location based on the window size and the current display metrics.
2015-04-14 09:07:48 -04:00
MainFramePrivatePCH.h
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