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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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58c8a73ac3a82bbde4e2ff1d910faf50f34196d1
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Public
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mitchell wilson 58c8a73ac3 Copying //UE4/Dev-Documentation to Samples-Main (//UE4/Samples-Main)
#rb none
#rnx

#ROBOMERGE-OWNER: jeanmichel.dignard
#ROBOMERGE-AUTHOR: mitchell.wilson
#ROBOMERGE-SOURCE: CL 9551884 in //UE4/Main/...
#ROBOMERGE-BOT: VP (Main -> Dev-Tools-Staging) (v538-9681622)

[CL 9692885 by mitchell wilson in Dev-Tools-Staging branch]
2019-10-18 13:42:07 -04:00
..
Blueprint
Remove GBlueprintUseCompilationManager related switches - no reason to support this as its been deprecated for several engine versions now and the paths that were using it (nativization, compileallblueprints) were trivial to port or unstable
2019-09-27 15:01:17 -04:00
Internationalization
FEnginePackageLocalizationCache will no longer be marked as dirty after handling an add/remove/rename event if that event didn't actually modify the cache contents
2019-09-26 09:47:34 -04:00
Misc
Copying //UE4/Dev-Core to Main (//UE4/Main)
2019-10-03 16:26:48 -04:00
Serialization
Copying //UE4/Dev-Enterprise @ cl 9420543 to Dev-Main (//UE4/Dev-Main)
2019-10-04 13:11:45 -04:00
Templates
…
UObject
Copying //UE4/Dev-Documentation to Samples-Main (//UE4/Samples-Main)
2019-10-18 13:42:07 -04:00
CoreUObject.h
Copying //UE4/Dev-Framework to Dev-Main (//UE4/Dev-Main) [at] 6835245
2019-06-07 05:00:15 -04:00
CoreUObjectSharedPCH.h
…
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