Files
UnrealEngineUWP/Engine/Source/Runtime/AudioMixerCore
brandon schaefer b1f52a3715 When not using threading avoid checking the audio thread has stopped, and set the state to stopped. As that thread is not running
#jira UE-80312
[at]Aaron.McLeran
#rb Aaron.McLeran
#lockdown cristina.riveron

#ROBOMERGE-SOURCE: CL 9421970 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v480-9420520)

[CL 9422095 by brandon schaefer in Main branch]
2019-10-04 15:52:03 -04:00
..