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31 lines
782 B
C#
31 lines
782 B
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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//MeshBuilder module is a editor module
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public class MeshBuilderCommon : ModuleRules
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{
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public MeshBuilderCommon(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"Engine",
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}
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);
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AddEngineThirdPartyPrivateStaticDependencies(Target,
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"nvTriStrip",
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"ForsythTriOptimizer",
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"nvTessLib"
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);
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if (Target.IsInPlatformGroup(UnrealPlatformGroup.Unix))
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{
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PublicSystemLibraries.Add("stdc++"); // can be fixed, see UE-70769
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}
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}
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}
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}
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