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These were not actually enabled at the moment as the cvar was also specified in ConsoleVariables.ini. Comment the definition in ConsoleVariables.ini (the global default is already 0) which is more in line with how other variables are specified. Remove the definition from the window ini file until we can resolve remaining issues with SM5 shaders. #rnx [CL 33499495 by chris kulla in ue5-main branch]
887 B
887 B