Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/System/SourceFileMetadataCache.cs
ben marsh 4ac90e38c2 UBT: Use compact FileItem objects in source file metadata cache. Improves serialization performance by another 50-60ms.
#rb none
#jira UE-71116

#ROBOMERGE-SOURCE: CL 5337196 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5337949 by ben marsh in Main branch]
2019-03-07 11:45:19 -05:00

12 KiB