Files
UnrealEngineUWP/Engine/Source/Developer/MeshUtilities
alexis matte a939a7fd42 Make sure we do not test against zero but against nearly zero when computing the tangents for skeletalmesh.
#rb benoit.deschenes


#ROBOMERGE-SOURCE: CL 10720808 via CL 10720846
#ROBOMERGE-BOT: (v610-10636431)

[CL 10720848 by alexis matte in Main branch]
2019-12-13 16:30:34 -05:00
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