Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
56c015cd10fc2c10cdda0430e0ff02fdfce03349
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool
History
Ben Marsh 78f9a79a21 Remove plugin spam from UProjectInfo.cs
[CL 2636038 by Ben Marsh in Main branch]
2015-07-28 16:56:23 -04:00
..
Android
Only use -fno-function-sections on Clang 3.6 or later on Android
2015-07-27 16:37:38 -04:00
Configuration
fix for deletion of precompiled modules in the engine when in binary release
2015-07-27 15:54:58 -04:00
fastJSON
…
HTML5
Rename BuildReceipt to TargetReceipt, to clarify its purpose.
2015-07-22 13:10:12 -04:00
IOS
fix for Clodukit being enabled on iOS7
2015-07-28 15:51:12 -04:00
Linux
UBT: switch to a clang 3.6.0 Linux cross-toolchain (again).
2015-06-18 13:43:54 -04:00
Mac
Rename BuildReceipt to TargetReceipt, to clarify its purpose.
2015-07-22 13:10:12 -04:00
Properties
…
System
Remove plugin spam from UProjectInfo.cs
2015-07-28 16:56:23 -04:00
ToolChain
integration of PR#1408
2015-07-28 13:10:44 -04:00
Utilities
UE-18654 - Fix uses of GetExecutingAssembly in UAT/UBT
2015-07-17 16:38:17 -04:00
UWP
Renamed WinUAP platform to UWP
2015-05-12 12:00:23 -04:00
Windows
Add basic UObject thread safety checks to UnrealCodeAnalyzer.
2015-07-24 04:48:48 -04:00
WinRT
Renamed WinUAP platform to UWP
2015-05-12 12:00:23 -04:00
app.config
Summary: running UAT from VS is simpler and faster.
2015-07-09 10:15:37 -04:00
UnrealBuildTool.csproj
UBT - turn off optimization in debug builds.
2015-07-27 14:34:09 -04:00
Powered by Gitea Page: 1110ms Template: 32ms
English
English
Licenses API