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UnrealEngineUWP
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565a53fe2e00ba6805c8236baed7ea78f4237a8d
UnrealEngineUWP
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Engine
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Windows
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LiveCodingServer
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Tim Smith
0789d2c5bb
Fixing a patching issue with Live coding. If multiple modules are loaded, then depending on which module is being updated, it might fail locating an address region. Disabling a new Live++ 1.6.3 feature for now to prevent this from happening.
...
#rb trivial #rnx [CL 14940186 by Tim Smith in ue5-main branch]
2020-12-16 13:03:26 -04:00
..
Private
Fixing a patching issue with Live coding. If multiple modules are loaded, then depending on which module is being updated, it might fail locating an address region. Disabling a new Live++ 1.6.3 feature for now to prevent this from happening.
2020-12-16 13:03:26 -04:00
Public
Added a limit to the number of actions live coding will handle by default. The user can change these limits and even request that the compilation try again withot enforcing the limit.
2020-12-08 09:47:08 -04:00
LiveCodingServer.Build.cs
Integration of Live++ 1.6.3
2020-12-15 09:27:44 -04:00