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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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56590ceb6077d88b86d07985cddead44dec4982c
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Public/Serialization
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Robert Manuszewski b2b8cef6bb Cook-by-the-book will now skip saving packages that are referenced only through editor-only properties.
[CL 2652369 by Robert Manuszewski in Main branch]
2015-08-12 03:24:05 -04:00
..
ArchiveUObject.h
Fixing huge streaming time regressions in 4.8. Reduced FN startup time by 8 seconds.
2015-04-23 07:47:56 -04:00
ArchiveUObjectBase.h
Cook-by-the-book will now skip saving packages that are referenced only through editor-only properties.
2015-08-12 03:24:05 -04:00
AsyncLoading.h
VS2015 - Fixing a host of compiler issues when using VS2015 toolset
2015-07-08 04:48:54 -04:00
AsyncPackage.h
Basic support for flushing async loading for the specified package only.
2015-06-25 04:47:30 -04:00
BulkData.h
VS2015 - Fixing a host of compiler issues when using VS2015 toolset
2015-07-08 04:48:54 -04:00
PropertyLocalizationDataGathering.h
Editor-only data is now gathered for localization by opting-in through a new setting.
2015-07-14 20:21:23 -04:00
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