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5608d150bf6ad49a4e24f5cd7bced40495ffe682
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Public
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Mikolaj Sieluzycki c75f21467b Avoid multiple Export duplicate fixups during loading.
#codereview Robert.Manuszewski

[CL 2558378 by Mikolaj Sieluzycki in Main branch]
2015-05-20 05:39:14 -04:00
..
Blueprint
[UE-15439] Moving where we resolve deferred CDO initialization (making sure it happens before the super CDO has been regenerated, because on regeneration the class layout could change).
2015-05-13 16:30:10 -04:00
Misc
UE-8954: Update commonly-subclassed actor and component classes to take a default FObjectInitializer constructor argument.
2015-04-21 04:37:32 -04:00
Serialization
UE-15552 - Fix async package loading for seamless travel not setting PKG_PlayInEditor resulting in failure to clean up the map on area transition/end PIE
2015-05-19 14:31:27 -04:00
Templates
IsA optimisations.
2015-04-22 17:04:40 -04:00
UObject
Avoid multiple Export duplicate fixups during loading.
2015-05-20 05:39:14 -04:00
CoreUObject.h
Messaging: Removed the WithMessaging type trait and message type pre-cache
2015-04-01 17:35:20 -04:00
Interface.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
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