Files
UnrealEngineUWP/Engine/Source/Editor/CommonMenuExtensions/Private/CommonMenuExtensionsModule.cpp
andrew lauritzen ef2fd132f7 Add VSM projection visualizations to the editor menu
#rb graham.wihlidal
[FYI] ola.olsson
#preflight 61f1a689fc74f46b5645b225

#ROBOMERGE-AUTHOR: andrew.lauritzen
#ROBOMERGE-SOURCE: CL 18757572 in //UE5/Release-5.0/... via CL 18759665 via CL 18760682
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18760914 by andrew lauritzen in ue5-main branch]
2022-01-27 15:49:31 -05:00

29 lines
1006 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "CommonMenuExtensionsModule.h"
#include "BufferVisualizationMenuCommands.h"
#include "NaniteVisualizationMenuCommands.h"
#include "LumenVisualizationMenuCommands.h"
#include "VirtualShadowMapVisualizationMenuCommands.h"
#include "ShowFlagMenuCommands.h"
#include "Modules/ModuleManager.h"
IMPLEMENT_MODULE(FCommonMenuExtensionsModule, CommonMenuExtensions);
void FCommonMenuExtensionsModule::StartupModule()
{
FBufferVisualizationMenuCommands::Register();
FNaniteVisualizationMenuCommands::Register();
FLumenVisualizationMenuCommands::Register();
FVirtualShadowMapVisualizationMenuCommands::Register();
FShowFlagMenuCommands::Register();
}
void FCommonMenuExtensionsModule::ShutdownModule()
{
FShowFlagMenuCommands::Unregister();
FVirtualShadowMapVisualizationMenuCommands::Unregister();
FNaniteVisualizationMenuCommands::Unregister();
FLumenVisualizationMenuCommands::Unregister();
FBufferVisualizationMenuCommands::Unregister();
}