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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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522c445abf21abb55747fab20f5b424f7a4f59cd
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/AutomationUtils/Matchers
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ryan hummer 68517f7b6f Unshelved from pending changelist '22074449':
Adding another SignTool matcher

SignTool outputs two errors for a failure

#rnx
#jira UE-164299
#rb none
#preflight none

[CL 22086931 by ryan hummer in ue5-main branch]
2022-09-19 21:54:31 -04:00
..
ContentEventMatcher.cs
…
CrashEventMatcher.cs
Horde: Add matchers for shader compiler errors.
2022-08-23 15:28:32 -04:00
ExceptionEventMatcher.cs
…
ExitCodeEventMatcher.cs
Horde: Remove matchers for generic "BUILD FAILED" messages in UAT. These do not contain any useful information.
2022-06-14 20:46:54 -04:00
GauntletEventMatcher.cs
…
GenericEventMatcher.cs
…
GradleEventMatcher.cs
…
LocalizationEventMatcher.cs
Revert change to treat localization paths as relative to the workspace root directory.
2022-06-09 09:34:06 -04:00
LogChannelEventMatcher.cs
…
MsTestEventMatcher.cs
BuildGraph: Reformat output from Docker to allow regular pattern matchers to work correctly, and add an MSTest event matcher.
2022-06-09 13:18:32 -04:00
ShaderEventMatcher.cs
Horde: Add matchers for shader compiler errors.
2022-08-23 15:28:32 -04:00
SourceFileLineEventMatcher.cs
…
SystemicEventMatcher.cs
Unshelved from pending changelist '22074449':
2022-09-19 21:54:31 -04:00
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