Files
UnrealEngineUWP/Engine/Source/Runtime/Renderer/Private/VirtualShadowMaps/VirtualShadowMapArray.cpp
wouter dek 517c4ca25d Make VSM clipmap CornerOffset relative and upgrade WorldCenter to 64-bit type to fix directional shadow LWC glitches
#jira ue-155125
#rb andrew.lauritzen
#preflight 631eded95b06877acb759720

[CL 21961247 by wouter dek in ue5-main branch]
2022-09-12 03:42:35 -04:00

141 KiB