Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCoding/Private/LiveCodingModule.cpp
Ben Marsh 504e281f9e LiveCoding: Expose a Tick() function so that systems that don't use fire EndFrame() callbacks can still tick the live coding module. Also add a -LiveCoding command line argument to force it on.
Also fix an issue where a compile is triggered before the system has been started.

#rb none
#jira

[CL 5340479 by Ben Marsh in 4.22 branch]
2019-03-07 15:20:57 -05:00

8.0 KiB