Files
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Public/Spatial
Jimmy Andrews e6a1ec147c Rule-of-5-or-0 fixes for some geometry types:
- remove TGeneralPolygon2 and IntBoxTypes.h copy constructors, to allow everything to be autogenerated (especially so that a proper move should be generated for TGeneralPolygon2)
 - add explicit moves + delete copies for TSparseGrid3 and FProgressCancel::ProgressScope, as these have custom destructors and the default move/copy behavior would cause bugs
 - make voro++ move assignment protect vs self-move

#rb ryan.schmidt
#preflight 62a8acbb1a6b7dcd549b3239

[CL 20709684 by Jimmy Andrews in ue5-main branch]
2022-06-17 16:58:10 -04:00
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