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UnrealEngineUWP/Engine/Source/Runtime/Serialization/Private
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Michael Noland 06013fa933 Optimizing various uses of Pop to prevent incremental reallocation for short-lived or frequently used TArray instances
[INTEGRATE] Change 2490222 by Michael.Noland@mnoland-T2784-HDepot on 2015/03/25 00:18:46

[CL 2494763 by Michael Noland in Main branch]
2015-03-27 20:05:10 -04:00
..
Backends
…
Tests
Back out changelist 2481333
2015-03-17 05:38:32 -04:00
SerializationModule.cpp
…
SerializationPrivatePCH.h
…
StructDeserializer.cpp
Optimizing various uses of Pop to prevent incremental reallocation for short-lived or frequently used TArray instances
2015-03-27 20:05:10 -04:00
StructSerializer.cpp
Optimizing various uses of Pop to prevent incremental reallocation for short-lived or frequently used TArray instances
2015-03-27 20:05:10 -04:00
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