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UnrealEngineUWP
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4ffb74a0d00a371978cecd053c69f67b1357eecd
UnrealEngineUWP
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Engine
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Source
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Editor
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GeometryMode
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History
Matt Kuhlenschmidt
5420992119
Made BSP hit proxies use weak pointers to avoid stale data still in the hit proxy buffers when BSP geometry is recreated
...
[CL 2500341 by Matt Kuhlenschmidt in Main branch]
2015-04-02 16:34:30 -04:00
..
EditorGeometry.cpp
Made BSP hit proxies use weak pointers to avoid stale data still in the hit proxy buffers when BSP geometry is recreated
2015-04-02 16:34:30 -04:00
GeometryEdMode.cpp
Made BSP hit proxies use weak pointers to avoid stale data still in the hit proxy buffers when BSP geometry is recreated
2015-04-02 16:34:30 -04:00
GeometryMode.cpp
Added ToolTip text to the various geometry modifier widgets.
2015-02-18 10:58:17 -05:00
GeometryMode.h
Clang warning fixes: Fixed missing 'override' specifiers
2015-04-01 07:20:55 -04:00
GeometryModePrivatePCH.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
GeometryModifiers.cpp
Made BSP hit proxies use weak pointers to avoid stale data still in the hit proxy buffers when BSP geometry is recreated
2015-04-02 16:34:30 -04:00