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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4ffb74a0d00a371978cecd053c69f67b1357eecd
UnrealEngineUWP/Engine/Source/Editor/GeometryMode/Private
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Matt Kuhlenschmidt 5420992119 Made BSP hit proxies use weak pointers to avoid stale data still in the hit proxy buffers when BSP geometry is recreated
[CL 2500341 by Matt Kuhlenschmidt in Main branch]
2015-04-02 16:34:30 -04:00
..
EditorGeometry.cpp
Made BSP hit proxies use weak pointers to avoid stale data still in the hit proxy buffers when BSP geometry is recreated
2015-04-02 16:34:30 -04:00
GeometryEdMode.cpp
Made BSP hit proxies use weak pointers to avoid stale data still in the hit proxy buffers when BSP geometry is recreated
2015-04-02 16:34:30 -04:00
GeometryMode.cpp
Added ToolTip text to the various geometry modifier widgets.
2015-02-18 10:58:17 -05:00
GeometryMode.h
Clang warning fixes: Fixed missing 'override' specifiers
2015-04-01 07:20:55 -04:00
GeometryModePrivatePCH.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
GeometryModifiers.cpp
Made BSP hit proxies use weak pointers to avoid stale data still in the hit proxy buffers when BSP geometry is recreated
2015-04-02 16:34:30 -04:00
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