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UnrealEngineUWP
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UnrealEngineUWP
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History
Josh Adams
ed509b3c2d
- Fixed paths to documentation for missing SDK when doing File | Package on HTML5, PS4, XB1 [UE-13252]
...
#codereview peter.sauerbrei [CL 2501595 by Josh Adams in Main branch]
2015-04-03 16:21:10 -04:00
..
Linux
Fixed behavior on FString::ParseIntoArray (muliple delimiters overload) functionality to support optionally culling empty strings. Greatly simplified implementation logic. Output parameter now properly named and taken by reference.
2015-03-02 15:51:37 -05:00
Mac
[INTEGRATE] UE4-LauncherDev->UE4 integrate all up to cl 2475889
2015-03-13 08:26:18 -04:00
Windows
Fixed behavior on FString::ParseIntoArray (muliple delimiters overload) functionality to support optionally culling empty strings. Greatly simplified implementation logic. Output parameter now properly named and taken by reference.
2015-03-02 15:51:37 -05:00
DesktopPlatformBase.cpp
Make sure initial compile forwards -Rocket flag to UBT when running from source with the -Rocket argument.
2015-04-01 13:23:00 -04:00
DesktopPlatformBase.h
Clang warning fixes: Fixed missing 'override' specifiers
2015-04-01 07:20:55 -04:00
DesktopPlatformModule.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
DesktopPlatformPrivatePCH.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
PlatformInfo.cpp
- Fixed paths to documentation for missing SDK when doing File | Package on HTML5, PS4, XB1 [UE-13252]
2015-04-03 16:21:10 -04:00