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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4e959189a6d2eee8c07d19aed33dbfc5589cf026
UnrealEngineUWP/Engine/Source/Programs/UnrealGameSync
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Joakim Lindqvist 9a7765b1fb UGS now uses build.bat to run UBT instead of running it directly, this means it can handle our dotnet core location of UBT but also that we can handle things like building UBT automatically if we need to.
#rb none
#fyi ben.marsh

[CL 14662991 by Joakim Lindqvist in ue5-main branch]
2020-11-05 09:00:18 -04:00
..
InstallerCustomAction
Updating copyrights for Engine Programs.
2019-12-26 23:06:02 -05:00
UnrealGameSync
UGS now uses build.bat to run UBT instead of running it directly, this means it can handle our dotnet core location of UBT but also that we can handle things like building UBT automatically if we need to.
2020-11-05 09:00:18 -04:00
UnrealGameSyncAutomation
Converted UGS into a Net Core application
2020-08-20 06:59:53 -04:00
UnrealGameSyncLauncher
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
2020-09-01 14:07:48 -04:00
Deployment.txt
…
UnrealGameSync.sln
UGS - Precompiled binaries can now be fetched from Jupiter, this also includes adding a general OIDC management to acquire and store user tokens for access.
2020-09-07 07:32:57 -04:00
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