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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4e959189a6d2eee8c07d19aed33dbfc5589cf026
UnrealEngineUWP/Engine/Source
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zach bethel 4e959189a6 Reworking RDG allocator to include container memory. This removes the dependency on the thread local memstack, and MemMark can no longer release RDG memory. All RDG memory is now released after execution.
#rb christopher.waters

[CL 14783232 by zach bethel in ue5-main branch]
2020-11-18 18:25:03 -04:00
..
Developer
WidgetReflector: Add support for GlobalInvalidation.
2020-11-18 16:33:17 -04:00
Editor
Blueprints: Treat comparison operators boolean output as a normal pin instead of rejecting anything that is not a boolean.
2020-11-18 15:19:46 -04:00
Programs
Changed output directory for UAT projects under netcore, now outputting to a seperate directory for each addin. This avoids the risk of output stomping each other breaking incremental builds. Furthermore it makes it easier to understand who adds what dependency to the output.
2020-11-18 10:18:50 -04:00
Runtime
Reworking RDG allocator to include container memory. This removes the dependency on the thread local memstack, and MemMark can no longer release RDG memory. All RDG memory is now released after execution.
2020-11-18 18:25:03 -04:00
ThirdParty
IntelTBB module - Only tbbmalloc is under the arm64 folder
2020-11-17 14:35:35 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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