Files
UnrealEngineUWP/Engine/Source/Programs/BuildAgent/Workspace/RevertMode.cs
Ryan Durand 9ef3748747 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00

27 lines
674 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using BuildAgent.Workspace.Common;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Tools.DotNETCommon;
namespace BuildAgent.Workspace
{
[ProgramMode("Revert", "Revert all files that are open in the current workspace. Does not replace them with valid revisions.")]
class RevertMode : WorkspaceMode
{
[CommandLine("-Client=", Required = true)]
[Description("Client to revert all files for")]
string ClientName = null;
protected override void Execute(Repository Repo)
{
Repo.Revert(ClientName);
}
}
}